O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
Isso porque, apesar do ter características como combates punitivos e qual dependem bem do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas que ajudam a dar personalidade ao game.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem personalizar efetivamente AS SUAS táticas para conquistar muitos MODOS do chefes e navegar por cenários de combate variados.
Vejo isso Muito mais como uma decisão de modo a facilitar este desenvolvimento, já que tomar um mapa completo da bem mais produção, mas junte isso ao fato do que as armas são drops aleatórios por inimigos e o ímpeto do explorar diminui bastante, com um Bastante impacto até mesmo na atmosfera global do game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
A história do jogo tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traição e quem realmente foi este Bastante vilão dessa história sangrenta.
Acompanhe a jornada do Khazan em Parecer por vingança e aprenda como ele se torna o primeiro berserker no Universo DNF.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Usando 1 visual The First Berserker: Khazan visual cell shading de que imita um anime, o jogo se destaca pela maneira como usa seu sistema de habilidades para passar ao jogador a sensação de qual este protagonista é poderoso.
Assassin's Creed Shadows is a hit and Steam played a 'significant role' in that: 27% of activations were on PC and it's the 2nd-biggest AC launch of all time